r22 vs r23
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77 77
180°: 160 × 1 = 160 (160 × 1 = 160)
78 78
270°: 106.666 × 1.5 = 160 (160 × 1.5 = 240)
79 79
=== 8-X - Jungle City but the angled sections have an extra beat ===
80
Original by 7th Beat Games
81
Cursed by Firestix
82
BPM: 200
83
Angle tiles properties:
84
If any angle is above 0°, 90°, 180°, 270°, 360° and etc(90° × n), it will have another straight tile.
85
If any angle is below 90°, 180°, 270°, 360° and etc(90° × n), it will have another straight tile.
86 86
=== 10-X - Butterfly Planet but I didn't chart the swing ===
87 87
=== 11-X - Heracles but there's a twirl on every tile ===
88 88
=== 12-X - Artificial Chariot but each unique loop repeats itself for every time it's been played before ===
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